Just posting some 2d animation which I’ve made in between projects.
Uni is great, but with the focus currently being on 3D I started to feel a bit rusty with 2D and seeing as we’re close to the end of the year, I’ve taken matters into my own hands and did a 30 minute challenge to create an animation.
It’s only a few seconds long, but I think that I’ve played the camera view and perspective out well. Oh! And it’s Mickaela, the character from the Lair project and Character Design/Concept art projects two posts ago. Warlock transformation.
Practise, practise, practise.